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&#160;

<h3><a class="anchor" id="index_s"></a>- s -</h3><ul>
<li>sampleHeight3X3()
: <a class="el" href="classc_height_map.html#a2b9d97bca5ac1b9023adb99383069688">cHeightMap</a>
</li>
<li>sAttribute()
: <a class="el" href="structs_attribute.html#a61097e3a7710bee61566fbe43476680b">sAttribute</a>
</li>
<li>saveScreenShot()
: <a class="el" href="classc_render.html#a03c59d7442cc03916707cee4fcfdbe69">cRender</a>
</li>
<li>sD3DStaticBuffer()
: <a class="el" href="structs_d3_d_static_buffer.html#af12147760d9af79d4343f765d5691208">sD3DStaticBuffer</a>
</li>
<li>set_bound_box()
: <a class="el" href="classc_object_bound.html#a0aebe6d3416449c1fe08e35c7e159bef">cObjectBound</a>
</li>
<li>set_bound_sphere()
: <a class="el" href="classc_object_bound.html#ad58f9fc97373637d4eb5a277e93c5ed3">cObjectBound</a>
</li>
<li>set_float4()
: <a class="el" href="classc_fx.html#ab25bdc4e2c807858f3a7b7db8788e76c">cFx</a>
</li>
<li>set_float_array()
: <a class="el" href="classc_fx.html#a69a93a4969b7e552e0c83105c3adf784">cFx</a>
</li>
<li>set_texture()
: <a class="el" href="classc_fx.html#a2f32d7c170aab5fdacf41cbfd4a1da58">cFx</a>
</li>
<li>SetAnimation()
: <a class="el" href="class_c_x_model.html#aa11b11f43baba40e30f13bba598cfe7f">CXModel</a>
</li>
<li>setClearColor()
: <a class="el" href="classc_render.html#ab623d27f6ab9360516918b4edad5151a">cRender</a>
</li>
<li>setDetailMapping()
: <a class="el" href="classc_render.html#a7886503afae5669620da027b27cc2ba0">cRender</a>
</li>
<li>SetDevice()
: <a class="el" href="classc_static_model.html#af2cabe3d3afd507b1dc5c4a5c8b91f21">cStaticModel</a>
, <a class="el" href="class_c_x_model.html#af9da8a9a2ca0a7aa0f2bb9796873415b">CXModel</a>
</li>
<li>setDIYMatrix()
: <a class="el" href="class_c_x_model.html#a1fa3ba3f78db84c94cf8b3364246f9c0">CXModel</a>
</li>
<li>setGUIsystem()
: <a class="el" href="classc_g_u_isystem.html#a245d7e232de75218007c7b731c10e999">cGUIsystem</a>
</li>
<li>setLight()
: <a class="el" href="classc_render.html#a20c0f57c2ae55947056814d738531d67">cRender</a>
</li>
<li>setLookat()
: <a class="el" href="classc_camera_u_v_n.html#acfa7bac892981f4b63726bb8a3844aca">cCameraUVN</a>
, <a class="el" href="classc_camera_u_v_n_v1.html#a5fa299e8220db17750a3742a406de882">cCameraUVNV1</a>
</li>
<li>setMaterial()
: <a class="el" href="classc_render.html#a196def386888b26ad14d3d8d1ce923e9">cRender</a>
</li>
<li>setMatrix()
: <a class="el" href="classc_static_model.html#aebb7b2b8dff7652a194fa50cde90124a">cStaticModel</a>
</li>
<li>setMultiTexture()
: <a class="el" href="classc_render.html#a108848337b1c498d126892a3ae95f606">cRender</a>
</li>
<li>setPos()
: <a class="el" href="classc_camera_u_v_n_v1.html#a57bd49711d3db34a33d349c9bcdb1362">cCameraUVNV1</a>
, <a class="el" href="classc_camera_u_v_n.html#a15373f54082964ea8baaca3363b02bf6">cCameraUVN</a>
</li>
<li>setShaderMaterial()
: <a class="el" href="classc_fx.html#a7da7df52a3f6d157103d25c5050326f8">cFx</a>
</li>
<li>setSpeed()
: <a class="el" href="classc_camera_u_v_n.html#a8f98cf977c25d65c169a91b055302c61">cCameraUVN</a>
, <a class="el" href="classc_camera_u_v_n_v1.html#a702c19476a1308fc6b7fb32198909dd1">cCameraUVNV1</a>
</li>
<li>setTextureFilter()
: <a class="el" href="classc_render.html#a928835019f6445701e26a7593e3d04ba">cRender</a>
</li>
<li>setViewMatrix()
: <a class="el" href="classc_render.html#af88c20dcbbcf1ec311da5677cc2ea84b">cRender</a>
</li>
<li>setVisable()
: <a class="el" href="classc_static_model.html#a87a511e3c518aab3667c2035864a1c52">cStaticModel</a>
, <a class="el" href="class_c_x_model.html#af7c01b5b4f815030d75f6c49d61710be">CXModel</a>
</li>
<li>setWorldMatrix()
: <a class="el" href="classc_render.html#aa8d6704759de20c1793e013ef374062c">cRender</a>
</li>
<li>shader_draw()
: <a class="el" href="classc_terrain.html#ab2dbf56bc13db8b4e6f64bd9bec79fd9">cTerrain</a>
, <a class="el" href="classc_terrain_v1.html#a1f804f3eef090b95a2e7e04f354ff9d4">cTerrainV1</a>
, <a class="el" href="classc_static_model.html#a64d6edb1d95d6ace767ec86ea3b12c5a">cStaticModel</a>
</li>
<li>shut_down()
: <a class="el" href="classc_object_bound.html#a58e4991467500f1769aefab1d43a69c7">cObjectBound</a>
, <a class="el" href="classc_g_u_isystem.html#a7019f4ffc3c8a0cc2f900492e37953d5">cGUIsystem</a>
, <a class="el" href="classc_particle_system.html#ae3940884c3474b9909e4e4002ab55cdd">cParticleSystem</a>
</li>
<li>shutDown()
: <a class="el" href="classc_render.html#a211772b20b2fa0b8233ca5a1af1b5899">cRender</a>
</li>
<li>Shutdown()
: <a class="el" href="classc_static_model.html#a17f5b2df306ec4f7081dbf8588227862">cStaticModel</a>
</li>
<li>shutDown()
: <a class="el" href="classc_render.html#a211772b20b2fa0b8233ca5a1af1b5899">cRender</a>
, <a class="el" href="classc_mouse_device.html#a1c68a8f6d53ee8cf3a2a60efaa8c54cc">cMouseDevice</a>
</li>
<li>Shutdown()
: <a class="el" href="class_c_x_model.html#ac0bb0705248362368f67712d8295bc53">CXModel</a>
</li>
<li>shutDown()
: <a class="el" href="classc_device_interface.html#a3c19f9382bf43a4bb4accae3aa2b4561">cDeviceInterface</a>
, <a class="el" href="classc_keyboard_device.html#a6399919919b3113375d68ef97cc85fbf">cKeyboardDevice</a>
, <a class="el" href="classc_input_controller.html#a1989b2a4e451c73069e51f230737ea43">cInputController</a>
, <a class="el" href="classc_input_interface.html#ab2522259eed396d7c98587cb509bcd47">cInputInterface</a>
</li>
<li>shutDownALLXmodels()
: <a class="el" href="classc_render.html#a61ff316949def57526d2fa881b475956">cRender</a>
</li>
<li>shutDownWindow()
: <a class="el" href="classc_window.html#a516e3a5f5c2a1cc113c000ff19194765">cWindow</a>
</li>
<li>sLight()
: <a class="el" href="structs_light.html#ad68020f3ff89a02ab791c16d90701897">sLight</a>
</li>
<li>sMaterial()
: <a class="el" href="structs_material.html#ac94e5d3b4a200f93c4fba0ca6e6da3ab">sMaterial</a>
</li>
<li>sphere_LightTex()
: <a class="el" href="classf__c_u_v_generate.html#a5ceb1175b52bb2aba72c411fee30e857">f_cUVGenerate</a>
</li>
<li>start_counter()
: <a class="el" href="classc_high_timer.html#aa373ad0259827c441cab3e09c25d8765">cHighTimer</a>
</li>
<li>startRender()
: <a class="el" href="classc_render.html#a6136f04f34d343c895127f1137491518">cRender</a>
</li>
<li>sub_mesh()
: <a class="el" href="classc_ground_v1.html#ab41c97b14628d56e1547d83d566aa8af">cGroundV1</a>
, <a class="el" href="classc_ground.html#aafa93a358aa970dccce4ed1a07b0f99b">cGround</a>
</li>
</ul>
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生成于 2012年 五月 25日 星期五 18:27:13 , 为 My Project使用  &#160;<a href="http://www.doxygen.org/index.html">
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